3D Environment & Prop artist with over 10 years of experience in creating game assets for both desktop and VR games. Most of my background lies in creating video game trainers for the US Army.
Create 3D assets and environments for the Enduvo XR platform.
Created 3D game assets and environments for multiple games and trainers, using Unreal for Oculus Quest and HTC Vive.
Worked closely with a government team modeling to-scale 3D machinery parts and animating characters for a Unity-based, U.S. Army vehicle maintenance trainer.