I wanted to practice making low poly stylized art and challenged myself with creating a full tea set and cart all on one 1024 x 1024 UV sheet. This was also my first time using only a color and normal map with the entire texture and lighting being hand painted.
This tea set was modeled in Maya with the high poly normals being sculpted in Zbrush. The textures where created in Substance Painter. Renders where made with Marmoset.